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Qwixx: Big Points

Qwixx: Big Points image
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Qwixx: Big Points
Age : 8+ |
No. of Players : 2-5 Players |
Playing Time : 15-0 Minutes

Qwixx: Big Points is an expansion for Qwixx that consists of two 80-page scorepads that provide a new way to score big points.

Each scoresheet adds two new rows to the four rows on the original scoresheet: a red/yellow row between the red and yellow rows and a green/blue row between the green and blue rows. While playing the game, if you've crossed out, say, the red 5 and you're presented with a red 5 later in the game (whether through your roll or an opponent's roll), you can cross out the red/yellow 5.

As in the original game, you can't cross out a number to the left of a crossed-out number, so once you've crossed out the red/yellow 5, you can't cross out the red/yellow 2, 3 or 4.

The game still ends when a second row has been completed or when one player has failed to cross off anything for the fourth time. Players then score their four single-colored rows, with the Xs in the dual-colored rows adding to the total number of Xs in both of those colored rows. Whoever has the highest score wins!

₹ 9,999.00
Ex Tax: ₹ 9,999.00
₹ 9,999.00 PRICE ALERT
The price shown is not actual but an automated place holder value. The same will be updated once we have correct price from publisher/supplier.

Game Details

BGG Link: BGG Link
Game Categories: Expansion for Base-game
Game Mechanisms: Dice Rolling | Paper-and-Pencil
Game Family: Game: Qwixx | Mechanism: Roll-and-Write
Game Designer(s): Steffen Benndorf
Game Artist(s): Oliver Freudenreich
BGG Weight: 1.2
BGG Weight Filter: <2
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Qwixx: Big Points is an expansion for Qwixx that consists of two 80-page scorepads that provide a new way to score big points.

Each scoresheet adds two new rows to the four rows on the original scoresheet: a red/yellow row between the red and yellow rows and a green/blue row between the green and blue rows. While playing the game, if you've crossed out, say, the red 5 and you're presented with a red 5 later in the game (whether through your roll or an opponent's roll), you can cross out the red/yellow 5.

As in the original game, you can't cross out a number to the left of a crossed-out number, so once you've crossed out the red/yellow 5, you can't cross out the red/yellow 2, 3 or 4.

The game still ends when a second row has been completed or when one player has failed to cross off anything for the fourth time. Players then score their four single-colored rows, with the Xs in the dual-colored rows adding to the total number of Xs in both of those colored rows. Whoever has the highest score wins!



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