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KS Root: The Homeland Expansion

KS Root: The Homeland Expansion
KS Pre-order
KS Root: The Homeland Expansion

Rediscover the Woodland with three brand-new factions and two new maps for Root!

From the below kickstarter

https://www.kickstarter.com/projects/ledergames/the-next-root-expansion/

Includes

  • Root: The Homeland Expansion,
  • Homeland Hirelings Pack,
  • Squires and Disciples Deck
₹ 6,000.00
Ex Tax: ₹ 6,000.00
THIS GAME IS NOT IN STOCK AND IS PRE-ORDER AND IS CROWD FUNDED
You are pre-ordering a crowd funded game which is not produced yet and the expected shipping date is s solely based on publisher mentioned date.
Most of Crowd funded games are delayed and some games even delayed to few years and we have no control over them. You can always check the status of the crowd funded games on their website to know the current status and we will not be able to update you on it in case of delay. If you ask us we can check and update you the status
If you are not ready to accept any delay, please do not order.
Ages: 10+
NoOfPlayers: 2-6 Players
PlayTime: 60-90 Minutes
Playing Time : Upto 2 Hours
BGG Link: BGG Link
Game Categories: Expansion for Base-game | Animals | Fantasy | Negotiation | Print & | Play | Territory Building
Game Mechanisms: Action Points | Action Queue | Action Retrieval | Area Majority / Influence | Area Movement | Dice Rolling
Game Family: Crowdfunding: Kickstarter | Game: Root
Game Designer(s): Joshua Yearsley
Game Artist(s): Kyle Ferrin
BGG Weight: 3.75
BGG Weight Filter: 3 to 4

Rediscover the Woodland with three brand-new factions and two new maps for Root!

Lilypad Diaspora
Scattered long ago and suppressed ever since, the Lilypad Diaspora now hopes to call the Woodland home. While they work to integrate peacefully, peace is rare in the midst of civil war. As they train their warriors, they must ensure that their desire for safety does not tip into outright aggression. With weapons at the ready, a simple misunderstanding between the Diaspora and the Woodland can flare into vicious reprisals, hardening the Diaspora’s militancy and spreading resentment against their cause.

Twilight Council
Sickened by the enduring conflict, the Twilight Council hosts assemblies to end the war, bringing together all the Woodland from the lowliest mouse-in-a-sack to the mightiest hawk with a royal claim. The assemblies emphasize political connections over pure numbers of warriors, pushing the factions away from bloody battle and toward heated debate. As the Council progresses in their mission, they can declare edicts to change how the assemblies work, manipulating their enemies’ incentives and actions.

Knaves of the Deepwood
Nobody really knows how the Knaves of the Deepwood got together, but the myths are many. From the treeline these miscreants and ne’er-do-wells sally forth, raiding barracks and baggage trains and making off with warriors in tow as hostages. Why? For ransom, that’s why. Some say they give the proceeds to the needy. Some say they spend it lavishly. Either way, their celebrations ring out through the night, the music swelling from the forest depths where few dare to go.

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