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YINSH

YINSH On demand, All Products image
Out Of Stock
YINSH

In YINSH, the players each start with five rings on the board. Every time a ring is moved, it leaves a marker behind. Markers are white on one side and black on the other. When markers are jumped over by a ring they must be flipped, so their color is constantly changing. The players must try to form a row of five markers with their own color face up. If a player succeeds in doing so, he removes one of his rings as an indication that he has formed such a row. The first player to remove three of his rings wins the game. In other words, each row you make brings you closer to victory-but also makes you weaker, because you have one fewer ring to play with. Very tricky!

₹ 3,300.00
Ex Tax: ₹ 3,300.00
WE CAN GET THIS GAME ON REQUEST
It is our aim to make many board games available to you at affordable prices.
Please use the "REQUEST THIS GAME" option and We will send you an email when the item is available for Ordering.
It will take anywhere between 1 to 3 months or more in case of Kickstarter games
Ages: 9+
NoOfPlayers: 2-2 Players
PlayTime: 30-60 Minutes
Playing Time : Upto 1 Hour
BGG Link: BGG Link
Game Type: Abstract Games
Game Categories: Abstract Strategy
Game Mechanisms: Catch the Leader | Grid Movement | Pattern Building
Game Family: Category: Combinatorial | Digital Implementations: Boiteajeux | Misc: Mensa Select | Players: Two Player Only Games | Series: GIPF Project
Game Designer(s): Kris Burm
Game Artist(s): Kris Burm | lu'cifer
BGG Rank Overall: 194
BGG Weight: 2.69
BGG Weight Filter: 2 to 3

In YINSH, the players each start with five rings on the board. Every time a ring is moved, it leaves a marker behind. Markers are white on one side and black on the other. When markers are jumped over by a ring they must be flipped, so their color is constantly changing. The players must try to form a row of five markers with their own color face up. If a player succeeds in doing so, he removes one of his rings as an indication that he has formed such a row. The first player to remove three of his rings wins the game. In other words, each row you make brings you closer to victory-but also makes you weaker, because you have one fewer ring to play with. Very tricky!

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