
The empires of Europe have been expanding their influence across the world throughout the 1800s. They have fought countless petty wars that have spurred their military and economic growth. Their influence and conflicts extend around the globe and the aristocracy have no wish to see it end. Change is coming though. Great alliances are forming and the nations of Europe are consolidating their power for the final struggle. Will one nation’s imperialist dreams raise them up as the world's sole power, will the world leaders form a great League of Nations to end all wars, or will the century old rivalries pull the world into the most horrific war ever seen.
As the leader of one of the five great powers in Europe, you will compete to spread and protect your influence around the globe using military, economic, and diplomatic might. Use the press to sway public opinion to force nations into alliances or war and upgrade your empire's capabilities by establishing control over important regions of the world. You must be careful though because the world is on the brink of all out war and it could spell the end of the West’s dominance.
In Western Twilight, you will perform Actions using your personal rondel and will have the opportunity to upgrade your rondel with enhanced and new abilities for a unique engine building experience.
Compete with the other nations of Europe for control of territories around the world by competitively drafting cards to place your nation’s Military, Economic, or Diplomatic Influence Markers.
However, you must be cautious because every action you take can bring the world one step closer to the war to end all wars. Western Twilight can end in 3 ways: diplomatically, economically, or militarily. Each ending will change how your different influence markers will score so you must steer the world down the path you are most prepared to win whether that be peace or war.
—description from publisher
- Publisher: Academy Games
- Model: Western Twilight
Game Details
BGG Link: | BGG Link |
Game Categories: | Educational | Political | World War I |
Game Mechanisms: | Action/Event | Area Majority / Influence | Rondel | Set Collection |
Game Family: | Admin: Upcoming Releases | Components: Map (Continental / National scale) |
Game Designer(s): | Edward Castronova | Gunter Eickert |
Game Artist(s): | Jarek Nocoń |
BGG Weight Filter: | <2 |
The empires of Europe have been expanding their influence across the world throughout the 1800s. They have fought countless petty wars that have spurred their military and economic growth. Their influence and conflicts extend around the globe and the aristocracy have no wish to see it end. Change is coming though. Great alliances are forming and the nations of Europe are consolidating their power for the final struggle. Will one nation’s imperialist dreams raise them up as the world's sole power, will the world leaders form a great League of Nations to end all wars, or will the century old rivalries pull the world into the most horrific war ever seen.
As the leader of one of the five great powers in Europe, you will compete to spread and protect your influence around the globe using military, economic, and diplomatic might. Use the press to sway public opinion to force nations into alliances or war and upgrade your empire's capabilities by establishing control over important regions of the world. You must be careful though because the world is on the brink of all out war and it could spell the end of the West’s dominance.
In Western Twilight, you will perform Actions using your personal rondel and will have the opportunity to upgrade your rondel with enhanced and new abilities for a unique engine building experience.
Compete with the other nations of Europe for control of territories around the world by competitively drafting cards to place your nation’s Military, Economic, or Diplomatic Influence Markers.
However, you must be cautious because every action you take can bring the world one step closer to the war to end all wars. Western Twilight can end in 3 ways: diplomatically, economically, or militarily. Each ending will change how your different influence markers will score so you must steer the world down the path you are most prepared to win whether that be peace or war.
—description from publisher
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Western Twilight
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