Wavelength
Wavelength is a social guessing game where two teams compete to read each other's minds. It’s a thrilling experience of TALKING and THINKING and HIGH FIVING that anyone can play—but it also has some of that deep word game sorcery, like Codenames, where your decisions feel tense, strategic, meaningful.
| Ages: | 14+ |
| NoOfPlayers: | 2-12 Players |
| PlayTime: | 30-45 Minutes |
| Playing Time : | Upto 1 Hour |
| BGG Link: | BGG Link |
| Game Type: | Party Games |
| Game Categories: | Party Game |
| Game Mechanisms: | Race | Targeted Clues | Team-Based Game |
| Game Family: | Components: 3-Dimensional (3D) | Components: Game Box Used In Play | Crowdfunding: Kickstarter | Digital Implementations: Apple App Store | Digital Implementations: Google Play |
| Game Designer(s): | Alex Hague | Justin Vickers | Wolfgang Warsch |
| Game Artist(s): | Sofie Hannibal | Nan Na Hvass |
| BGG Rank Overall: | 504 |
| BGG Weight: | 1.12 |
| BGG Weight Filter: | < | 2 |
Wavelength is a social guessing game where two teams compete to read each other's minds. It’s a thrilling experience of TALKING and THINKING and HIGH FIVING that anyone can play—but it also has some of that deep word game sorcery, like Codenames, where your decisions feel tense, strategic, meaningful.
Wavelength is designed by Wolfgang Warsch, Alex Hague, and Justin Vickers. Wolfgang is the creator behind The Mind and won the Kennerspiel des Jahres award in 2018—basically the most prestigious award in tabletop games. Alex and Justin make Monikers, which the New York Times called “the perfect party game.”
