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Vikings

Vikings On demand, Imported Games, All Products image
Out Of Stock
Vikings

Vikings is a fast economic game. Despite the nominal "Viking" theme, no actual exploration or pillaging is involved.

The resources in the game consist of coins and several types of ship tiles, island tiles and meeples. In each of 6 rounds, a random set of 12 tiles and 12 meeples becomes available. Players take turns buying and placing pairs of meeples and tiles. There is no direct player interaction, only indirect contention for resources during the buying phase.

The most unusual aspect of the game is the pricing wheel, which pairs meeples with tiles and sets their prices.

₹ 9,999.00
Ex Tax: ₹ 9,999.00
₹ 9,999.00 PRICE ALERT
The price shown is not actual but an automated place holder value. The same will be updated once we have correct price from publisher/supplier.
WE CAN GET THIS GAME ON REQUEST
It is our aim to make many board games available to you at affordable prices.
Please use the "REQUEST THIS GAME" option and We will send you an email when the item is available for Ordering.
It will take anywhere between 1 to 3 months or more in case of Kickstarter games
Ages: 10+
NoOfPlayers: 2-4 Players
PlayTime: 60-60 Minutes
Playing Time : Upto 1 Hour
BGG Link: BGG Link
Game Type: Strategy Games
Game Categories: Economic | Medieval | Nautical | Territory Building
Game Mechanisms: Auction/Bidding | Rondel | Tile Placement | Victory Points as a Resource
Game Family: Digital Implementations: Yucata | Theme: Vikings
Game Designer(s): Michael Kiesling
Game Artist(s): Harald Lieske | Michael Menzel
BGG Rank Overall: 558
BGG Weight: 2.54
BGG Weight Filter: 2 to 3

Vikings is a fast economic game. Despite the nominal "Viking" theme, no actual exploration or pillaging is involved.

The resources in the game consist of coins and several types of ship tiles, island tiles and meeples. In each of 6 rounds, a random set of 12 tiles and 12 meeples becomes available. Players take turns buying and placing pairs of meeples and tiles. There is no direct player interaction, only indirect contention for resources during the buying phase.

The most unusual aspect of the game is the pricing wheel, which pairs meeples with tiles and sets their prices.

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