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Victorian Masterminds 

Victorian Masterminds  image
Victorian Masterminds  image
Pre-order Out Of Stock
Victorian Masterminds  image
Victorian Masterminds  image
Victorian Masterminds 
Age : 14+ |
No. of Players : 2-4 Players |
Playing Time : 60 Minutes

There is a crime wave going on all over the world. Police forces from every nation are stretched too thin. To make matters worse, Sherlock Holmes, the world’s greatest detective, has gone missing. Supervillains the world over are completing their grand works and unleashing them upon the defenseless population. But, in the end, only one of these evildoers will reign supreme.

₹ 3,899.00
Ex Tax: ₹ 3,899.00
  • Publisher: CMON
  • Model: 889696008695
  • Weight: 2,000.00g
  • SKU: 889696008695
THIS GAME IS NOT IN STOCK AND IS PRE-ORDER
You are pre-ordering this item which will be available for shipping as per the date mentioned.
Kindly note that the date given is approximate and we put in our sincere efforts to ship them on committed date. However, the world wide sea shipping is in high demand and hence shipping may be delayed due to circumstances beyond our control.

If you are not ready to accept any delay, please do not place order.

Game Details

WE CAN GET THIS GAME ON REQUEST
It is our aim to make many board games available to you at affordable prices.
Please use the "REQUEST THIS GAME" option and We will send you an email when the item is available for Ordering.
It will take anywhere between 1 to 3 months or more in case of Kickstarter games

The Authorities are Stretched Too Thin, and the Masterminds are at Work.

There is a crime wave going on all over the world. Police forces from every nation are stretched too thin. To make matters worse, Sherlock Holmes, the world’s greatest detective, has gone missing. Supervillains the world over are completing their grand works and unleashing them upon the defenseless population. But, in the end, only one of these evildoers will reign supreme.

In Victorian Masterminds, players take on the role of a villain in the final stages of their grand scheme to take over the world. The plans for their mechanical monstrosities are finished, all that’s left to do is get the last few parts required, fire it up, and take it out on the road. But a mastermind can’t do it all on their own. By sending their various Agents across the world to major cities, each with their own special ability, the players will gain resources, steal buildings, kidnap scientists, and sabotage each-other’s plans. But only one will claim the top spot and rule the world.

Winner of the Mensa Select Seal at Mensa Mind Games 2019



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