The Gang

Round up your gang and get ready to pull off a series of bank heists using the power of poker!
In The Gang, a co-operative version of Texas Hold'em, players bet on how good they think their hand of cards will be relative to the other players, then try to make their predictions a reality.
Early in a round, without talking to each other, each player chooses a chip indicating how good they think their hand is. Then they begin dealing cards into the middle of the table and have a chance to reassess their hands as more cards are revealed. At the end of the round, players see whether they correctly evaluated their hand. If all players did, you get to open one of the bank vaults! If not, you trip the alarm! If you manage to open three vaults before you trip the alarm three times, your gang wins!
—description from the publisher
Ages: | 10+ |
NoOfPlayers: | 3-6 Players |
PlayTime: | 20-20 Minutes |
Playing Time : | Under 30 Minutes |
BGG Link: | BGG Link |
Game Type: | Family Games |
Game Categories: | Card Game | Party Game |
Game Mechanisms: | Communication Limits | Cooperative Game | Predictive Bid |
Game Family: | Components: Traditional Playing Cards | Theme: Burglary and Heists | Traditional Card Games: Poker |
Game Designer(s): | John Cooper | Kory Heath |
Game Artist(s): | Fiore GmbH |
BGG Rank Overall: | 555 |
BGG Weight: | 1.57 |
BGG Weight Filter: | <2 |
Round up your gang and get ready to pull off a series of bank heists using the power of poker!
In The Gang, a co-operative version of Texas Hold'em, players bet on how good they think their hand of cards will be relative to the other players, then try to make their predictions a reality.
Early in a round, without talking to each other, each player chooses a chip indicating how good they think their hand is. Then they begin dealing cards into the middle of the table and have a chance to reassess their hands as more cards are revealed. At the end of the round, players see whether they correctly evaluated their hand. If all players did, you get to open one of the bank vaults! If not, you trip the alarm! If you manage to open three vaults before you trip the alarm three times, your gang wins!
—description from the publisher