Tash-Kalar: Arena of Legends – Everfrost
Tash-Kalar: Arena of Legends – Everfrost consists of a new faction for use with the Tash-Kalar: Arena of Legends, a deck of powerful beings that live in the frozen lands of never-ending winter on snow plains, on cold mountains or in palaces of ice.
The new interesting and unique effects of the Everfrost beings (marked by the little snowflake) introduce a new mechanism: frozen effects. Frozen effects do not have to be performed immediately when the being was summoned; instead a player may store them for later and use them at the right moment to gain a tactical advantage.
| Ages: | 13+ |
| NoOfPlayers: | 2-4 Players |
| PlayTime: | 60-60 Minutes |
| Playing Time : | Upto 1 Hour |
| BGG Link: | BGG Link |
| Game Categories: | Expansion for Base-game | Abstract Strategy | Card Game | Fantasy | Fighting |
| Game Mechanisms: | Area Majority / Influence | Grid Movement | Hand Management | Pattern Building | Team-Based Game | Tile Placement |
| Game Family: | Digital Implementations: Board Game Arena | Game: Tash-Kalar |
| Game Designer(s): | Vlaada Chvátil |
| Game Artist(s): | David Cochard | Jakub Politzer |
| BGG Weight: | 3 |
| BGG Weight Filter: | 3 to 4 |
Tash-Kalar: Arena of Legends – Everfrost consists of a new faction for use with the Tash-Kalar: Arena of Legends, a deck of powerful beings that live in the frozen lands of never-ending winter on snow plains, on cold mountains or in palaces of ice.
The new interesting and unique effects of the Everfrost beings (marked by the little snowflake) introduce a new mechanism: frozen effects. Frozen effects do not have to be performed immediately when the being was summoned; instead a player may store them for later and use them at the right moment to gain a tactical advantage.
