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Spy Connection

Spy Connection On demand, Imported Games, All Products image
Spy Connection On demand, Imported Games, All Products image
Spy Connection On demand, Imported Games, All Products image
Spy Connection On demand, Imported Games, All Products image
Out Of Stock
Spy Connection On demand, Imported Games, All Products image
Spy Connection On demand, Imported Games, All Products image
Spy Connection On demand, Imported Games, All Products image
Spy Connection On demand, Imported Games, All Products image
Spy Connection

In the world of international espionage effective ways of completing missions are just as important as improvisation and secured travel routes. In Spy Connection players travel Europe to fulfill their missions as quickly as possible. To fulfill mission cards, players have to build a route between all shown locations. While they are allowed to use their established network to fulfill future missions, their network is of limited size: eventually, to expand in one direction they will have to remove markers elsewhere, thus changing their network throughout the game to meet the current requirements. Whoever manages to fulfill 7 missions first, wins the game. There has never been an easier way of becoming an international spy than Web of Spies. The right mix of planning and improvisation is key to winning this network building family game for 2 to 4 players aged 8 and up.

₹ 3,000.00
Ex Tax: ₹ 3,000.00
WE CAN GET THIS GAME ON REQUEST
It is our aim to make many board games available to you at affordable prices.
Please use the "REQUEST THIS GAME" option and We will send you an email when the item is available for Ordering.
It will take anywhere between 1 to 3 months or more in case of Kickstarter games
 

Product description

In the world of international espionage effective ways of completing missions are just as important as improvisation and secured travel routes. In Spy Connection players travel Europe to fulfill their missions as quickly as possible. To fulfill mission cards, players have to build a route between all shown locations. While they are allowed to use their established network to fulfill future missions, their network is of limited size: eventually, to expand in one direction they will have to remove markers elsewhere, thus changing their network throughout the game to meet the current requirements. Whoever manages to fulfill 7 missions first, wins the game. There has never been an easier way of becoming an international spy than Web of Spies. The right mix of planning and improvisation is key to winning this network building family game for 2 to 4 players aged 8 and up.

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