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Rattlebones

Rattlebones image
Pre-order Out Of Stock
Rattlebones
Age : 14+ |
No. of Players : 2-4 Players |
Playing Time : 15-30 Minutes

"Welcome, girls and boys. My name is Rattlebones, and you have been cordially invited to spend the day at my Fabulous Festival of Dice! Play games! Win prizes! Ride the train! I'll be wandering about the park, and if you're the first one to find me, you win! Won't that be delightful?"

Rattlebones is a game about transforming dice. You start with standard six-sided dice, and throughout the course of the game you can remove sides and replace them with other sides that let you do all sorts of wonderful things. Every time you score points, you get closer to finding Rattlebones and, er, winning the game. Yes, winning! It's an experience to six-sided-die for!


Game Summary
Setup
- Place the Rattlebones meeple at 55, 60, or 65 VP space (for 2-4 players). Players each get 3 d6 (black, white, gray) -- basic d6 but the '1' is replaced by Rattlebones.
- Place random tiles on the empty spaces on the board.

Your Turn
Roll a die. May spend 1-2 gold to roll an extra 1-2 dice. Then, use each die one at a time:
- if Rattlebones shows, move Rattlebones back one space; game ends immediately if it hits a player score marker and most points wins.
- if pips or Rattlebones showing, move one of your pawns clockwise that many spaces (RB=1) and use the space you land on. Typically, you may add a die face matching that space to the die you used (replace any face except Rattlebones).
- otherwise, take whatever action the face allows (e.g., earn a stock marker or star token, which you may later turn in for VP; earn VP; steal stuff from other people; etc.).

₹ 5,700.00
Ex Tax: ₹ 5,700.00
THIS GAME IS NOT IN STOCK AND IS PRE-ORDER
You are pre-ordering this item which will be available for shipping as per the date mentioned.
Kindly note that the date given is approximate and we put in our sincere efforts to ship them on committed date. However, the world wide sea shipping is in high demand and hence shipping may be delayed due to circumstances beyond our control.

If you are not ready to accept any delay, please do not place order.
WE CAN GET THIS GAME ON REQUEST
It is our aim to make many board games available to you at affordable prices.
Please use the "REQUEST THIS GAME" option and We will send you an email when the item is available for Ordering.
It will take anywhere between 1 to 3 months or more in case of Kickstarter games

"Welcome, girls and boys. My name is Rattlebones, and you have been cordially invited to spend the day at my Fabulous Festival of Dice! Play games! Win prizes! Ride the train! I'll be wandering about the park, and if you're the first one to find me, you win! Won't that be delightful?"

Rattlebones is a game about transforming dice. You start with standard six-sided dice, and throughout the course of the game you can remove sides and replace them with other sides that let you do all sorts of wonderful things. Every time you score points, you get closer to finding Rattlebones and, er, winning the game. Yes, winning! It's an experience to six-sided-die for!


Game Summary
Setup
- Place the Rattlebones meeple at 55, 60, or 65 VP space (for 2-4 players). Players each get 3 d6 (black, white, gray) -- basic d6 but the '1' is replaced by Rattlebones.
- Place random tiles on the empty spaces on the board.

Your Turn
Roll a die. May spend 1-2 gold to roll an extra 1-2 dice. Then, use each die one at a time:
- if Rattlebones shows, move Rattlebones back one space; game ends immediately if it hits a player score marker and most points wins.
- if pips or Rattlebones showing, move one of your pawns clockwise that many spaces (RB=1) and use the space you land on. Typically, you may add a die face matching that space to the die you used (replace any face except Rattlebones).
- otherwise, take whatever action the face allows (e.g., earn a stock marker or star token, which you may later turn in for VP; earn VP; steal stuff from other people; etc.).



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