Menu
Menu
Your Cart
We use cookies and other similar technologies to improve your browsing experience and the functionality of our site. Privacy Policy.

One Card Wonder

One Card Wonder image
Out Of Stock
One Card Wonder

In One Card Wonder, each player receives a card that shows a wonder of the ancient world and a set of support buildings. The multiple stages of the wonder must be built from the ground up, while the buildings may be built in any order. Players have four worker meeples and a personal supply of resources, and a general supply of resources also exists. The resource supply bag moves from player to player to indicate who is the active player.

On a turn, you take one of four actions. You may draw three cubes from the cloth supply bag, then add two to your personal supply, placing the other one in the general supply. You may take all resources of one type from the general supply. (You may hold only eight resources at a time in your supply, so if after drawing or taking you have more than eight resources, you must return some to the general supply.) You may build a level of the wonder or a building by paying its resource cost from your supply; your workers mark individual buildings as you build them, unlocking abilities. Finally, you may sell pairs of matching goods to the supply in exchange for coins. Coins can be used as a wild resource, but they also appear in the cost of some wonders. Resources sold or used to build are returned to the supply bag.

In games of four or more players, players may also trade. Trading occurs off-turn, that is, it can involve anyone except the active player. You may negotiate and trade freely with other players, but you must stop negotiating once you receive the supply bag and become the active player. The longer you spend on your turn, the more opportunity your opponents have to make deals.

The first player to complete their wonder wins!

₹ 9,999.00
Ex Tax: ₹ 9,999.00
₹ 9,999.00 PRICE ALERT
The price shown is not actual but an automated place holder value. The same will be updated once we have correct price from publisher/supplier.
WE CAN GET THIS GAME ON REQUEST
It is our aim to make many board games available to you at affordable prices.
Please use the "REQUEST THIS GAME" option and We will send you an email when the item is available for Ordering.
It will take anywhere between 1 to 3 months or more in case of Kickstarter games
Ages: 8+
NoOfPlayers: 2-6 Players
PlayTime: 10-15 Minutes
Playing Time : Under 30 Minutes
BGG Link: BGG Link
Game Categories: Ancient
Game Mechanisms: Hand Management | Set Collection | Variable Player Powers
Game Family: Crowdfunding: Kickstarter | Digital Implementations: Tabletopia
Game Designer(s): Nathaniel Levan
Game Artist(s): Guillaume Tavernier
BGG Rank Overall: 8553
BGG Weight: 1.4
BGG Weight Filter: <2

In One Card Wonder, each player receives a card that shows a wonder of the ancient world and a set of support buildings. The multiple stages of the wonder must be built from the ground up, while the buildings may be built in any order. Players have four worker meeples and a personal supply of resources, and a general supply of resources also exists. The resource supply bag moves from player to player to indicate who is the active player.

On a turn, you take one of four actions. You may draw three cubes from the cloth supply bag, then add two to your personal supply, placing the other one in the general supply. You may take all resources of one type from the general supply. (You may hold only eight resources at a time in your supply, so if after drawing or taking you have more than eight resources, you must return some to the general supply.) You may build a level of the wonder or a building by paying its resource cost from your supply; your workers mark individual buildings as you build them, unlocking abilities. Finally, you may sell pairs of matching goods to the supply in exchange for coins. Coins can be used as a wild resource, but they also appear in the cost of some wonders. Resources sold or used to build are returned to the supply bag.

In games of four or more players, players may also trade. Trading occurs off-turn, that is, it can involve anyone except the active player. You may negotiate and trade freely with other players, but you must stop negotiating once you receive the supply bag and become the active player. The longer you spend on your turn, the more opportunity your opponents have to make deals.

The first player to complete their wonder wins!

Write a review

Note: HTML is not translated!
Rating
Bad Good
Captcha

This product is currently Out-of-Stock and we can source this game on request from one of our supplier.

Enter your email address below and we will notify you as soon as the product is available.

Email
Comments