
Motor City is a strategic roll-and-write game about running an auto plant in the heyday of Detroit.
In Motor City, you have two player sheets, each with multiple areas. These areas are represented by tracks that you will mark off as you make progress. Many of the tracks are interconnected with other elements in the game, giving you bonuses along the way and opportunities to unlock more points. Advancing on all of these tracks offers various amounts of points, advancements, and bonuses.
The game lasts eight rounds. Each round, roll colored dice based on the number of players, then place them on spaces on the blueprint table based on value and color. Each player drafts one die and uses it. Once everyone has drafted a die twice, all players get to use the remaining die on the blueprint table.
After eight rounds, you score points for your progress in engineering, assembly, testing, and more. Whoever has the most points wins.
Motor City has a solo mode in which you try to top your own score against an auditor that drafts dice and blocks areas of your sheet. Its difficulty can easily be adjusted by changing the colors of dice during setup, with no added rules.
Motor City is game 3 of the Motor City Gameworks Loaded Roll and Write series.
Game 1: Fleet: The Dice Game
Game 2: Three Sisters
Game 3: Motor City
–description from the designer
- Publisher: 25th Century Games
- Model: 850037822096
Game Details
BGG Link: | BGG Link |
Game Categories: | Dice | Industry / Manufacturing |
Game Mechanisms: | Action Drafting | Dice Rolling | Paper-and-Pencil | Solo / Solitaire Game |
Game Family: | Admin: Upcoming Releases | Crowdfunding: Kickstarter | Mechanism: Dice Drafting | Mechanism: Roll-and-Write | Series: Loaded Roll and Write (Motor City Gameworks) |
Game Designer(s): | Adam Hill | Ben Pinchback | Matt Riddle |
Game Artist(s): | Ilya Avakov | Marlies Barends |
BGG Rank Overall: | 3295 |
BGG Weight: | 2.82 |
BGG Weight Filter: | 2 to 3 |
Motor City is a strategic roll-and-write game about running an auto plant in the heyday of Detroit.
In Motor City, you have two player sheets, each with multiple areas. These areas are represented by tracks that you will mark off as you make progress. Many of the tracks are interconnected with other elements in the game, giving you bonuses along the way and opportunities to unlock more points. Advancing on all of these tracks offers various amounts of points, advancements, and bonuses.
The game lasts eight rounds. Each round, roll colored dice based on the number of players, then place them on spaces on the blueprint table based on value and color. Each player drafts one die and uses it. Once everyone has drafted a die twice, all players get to use the remaining die on the blueprint table.
After eight rounds, you score points for your progress in engineering, assembly, testing, and more. Whoever has the most points wins.
Motor City has a solo mode in which you try to top your own score against an auditor that drafts dice and blocks areas of your sheet. Its difficulty can easily be adjusted by changing the colors of dice during setup, with no added rules.
Motor City is game 3 of the Motor City Gameworks Loaded Roll and Write series.
Game 1: Fleet: The Dice Game
Game 2: Three Sisters
Game 3: Motor City
–description from the designer
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Motor City
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