Keyflower: The Farmers
Keyflower: The Farmers is an expansion for the game Keyflower. In that game, each player develops his own unique village over four seasons by successfully bidding on a variety of village tiles (specialized buildings and boats), skills, resources, and workers ("keyples").
In Keyflower: The Farmers, players develop the agricultural side of their economy by acquiring new farm buildings, growing wheat, and collecting and breeding farm animals (cows, pigs, and sheep). Animals are kept in the fields created by the layout of the roads, adding a new dimension and considerations to the base game. Points can now be scored through the acquisition and breeding of the animals, by harvesting wheat, and from the layout of the fields.
Players may choose to use all of the tiles from Keyflower: The Farmers and add tiles at random from Keyflower to make up the required number of tiles or simply mix the two sets of tiles.
| Ages: | 13+ |
| NoOfPlayers: | 2-6 Players |
| PlayTime: | 90-120 Minutes |
| Playing Time : | Upto 2 Hours |
| BGG Link: | BGG Link |
| Game Type: | Strategy Games |
| Game Categories: | City Building | Economic | Expansion for Base-game | Farming | Renaissance |
| Game Mechanisms: | Auction/Bidding | Modular Board | Network and Route Building | Pick-up and Deliver | Set Collection | Worker Placement |
| Game Family: | Crowdfunding: Kickstarter | Digital Implementations: Tabletopia | Game: Keyflower | Series: Key (Richard Breese) | Series: Master Print (Quined) |
| Game Designer(s): | Sebastian Bleasdale | Richard Breese |
| Game Artist(s): | Juliet Breese | Jo Breese | Gemma Tegelaers |
| BGG Weight: | 3.3 |
| BGG Weight Filter: | 3 to 4 |
Keyflower: The Farmers is an expansion for the game Keyflower. In that game, each player develops his own unique village over four seasons by successfully bidding on a variety of village tiles (specialized buildings and boats), skills, resources, and workers ("keyples").
In Keyflower: The Farmers, players develop the agricultural side of their economy by acquiring new farm buildings, growing wheat, and collecting and breeding farm animals (cows, pigs, and sheep). Animals are kept in the fields created by the layout of the roads, adding a new dimension and considerations to the base game. Points can now be scored through the acquisition and breeding of the animals, by harvesting wheat, and from the layout of the fields.
Players may choose to use all of the tiles from Keyflower: The Farmers and add tiles at random from Keyflower to make up the required number of tiles or simply mix the two sets of tiles.
