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Fabulantica

Fabulantica image
Pre-order Out Of Stock
Fabulantica
Age : 6+ |
No. of Players : 2-5 Players |
Playing Time : 25-25 Minutes

A spell that went wrong has dispersed the inhabitants of Fabulantica throughout the entire land. Confused as to what has happened, the inhabitants take cover in the towers where they wait for help, since nobody knows where the others have got to. That’s up to the players to find out. At all times 3 open mission cards are pending, each requiring players to find a specific resident first and then look for their friend. To do so, players play travel cards that correspond with the four kinds of paths, to move across the board, or they use the Magic Carpet and travel to a location of their choice. The resident in each tower is revealed to all players, when their current location is visited – but if that resident was part of the active players’ mission, the resident including the tower changes their position. The player who cleverly plans their travels, remembers the residents’ locations and fulfills three mission first, wins.

With accessible rules Fabulantica challenges players from age 6 and up to make the best out of their hand cards, to pay close attention at all times so that no residents “disappear” again, and move efficiently to succeed.

—description from the publisher

₹ 3,000.00
Ex Tax: ₹ 3,000.00
THIS GAME IS NOT IN STOCK AND IS PRE-ORDER
You are pre-ordering this item which will be available for shipping as per the date mentioned.
Kindly note that the date given is approximate and we put in our sincere efforts to ship them on committed date. However, the world wide sea shipping is in high demand and hence shipping may be delayed due to circumstances beyond our control.

If you are not ready to accept any delay, please do not place order.
WE CAN GET THIS GAME ON REQUEST
It is our aim to make many board games available to you at affordable prices.
Please use the "REQUEST THIS GAME" option and We will send you an email when the item is available for Ordering.
It will take anywhere between 1 to 3 months or more in case of Kickstarter games

A spell that went wrong has dispersed the inhabitants of Fabulantica throughout the entire land. Confused as to what has happened, the inhabitants take cover in the towers where they wait for help, since nobody knows where the others have got to. That’s up to the players to find out. At all times 3 open mission cards are pending, each requiring players to find a specific resident first and then look for their friend. To do so, players play travel cards that correspond with the four kinds of paths, to move across the board, or they use the Magic Carpet and travel to a location of their choice. The resident in each tower is revealed to all players, when their current location is visited – but if that resident was part of the active players’ mission, the resident including the tower changes their position. The player who cleverly plans their travels, remembers the residents’ locations and fulfills three mission first, wins.

With accessible rules Fabulantica challenges players from age 6 and up to make the best out of their hand cards, to pay close attention at all times so that no residents “disappear” again, and move efficiently to succeed.

—description from the publisher



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