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East Indiaman+Solo and 5 player

East Indiaman+Solo and 5 player image
Pre-order Out Of Stock
East Indiaman+Solo and 5 player
Age : 12+ |
No. of Players : 2-4 Players |
Playing Time : 60-90 Minutes

In East Indiaman, players operate their own East India Companies by building their trade posts in the Far East and dealing with exotic spices, silk, tea and china as they manipulate their fleets to create their trading empires!

₹ 5,000.00
Ex Tax: ₹ 5,000.00
THIS GAME IS NOT IN STOCK AND IS PRE-ORDER
You are pre-ordering this item which will be available for shipping as per the date mentioned.
Kindly note that the date given is approximate and we put in our sincere efforts to ship them on committed date. However, the world wide sea shipping is in high demand and hence shipping may be delayed due to circumstances beyond our control.

If you are not ready to accept any delay, please do not place order.

Game Details

BGG Link: BGG Link
Game Categories: Economic | Nautical
Game Mechanisms: Area Majority / Influence | Set Collection | Worker Placement
Game Family: Crowdfunding: Zeczec
Game Designer(s): David Wang
BGG Rank Overall: 8977
BGG Weight: 3
BGG Weight Filter: 3 to 4
WE CAN GET THIS GAME ON REQUEST
It is our aim to make many board games available to you at affordable prices.
Please use the "REQUEST THIS GAME" option and We will send you an email when the item is available for Ordering.
It will take anywhere between 1 to 3 months or more in case of Kickstarter games

Witness the birth of the most powerful international conglomerate in the history of man! The time is the 17th century when shipping routes on the Indian Ocean are bustling with trade ships. Who will emerge as the final victor to seize all the lucrative trades in the Age of Discovery?

In East Indiaman, players operate their own East India Companies by building their trade posts in the Far East and dealing with exotic spices, silk, tea and china as they manipulate their fleets to create their trading empires!

Starting from the first player, players take turns in clockwise order. Each player performs two actions during their turn until all players have chosen to pass the round. Players can choose from the following seven actions and perform them in any order. Additionally, you can choose to perform the same action twice:

  • Send ship to buy cargo: Choose this action to send ship(s) to purchase spice, silk, tea or china
  • Exchange cargo: Choose this action to exchange cargo A with cargo B
  • Complete an order: Use cargoes in your possession to complete orders
  • Increase investment level: Use cargo in your possession to increase your investment level and receive a new ship
  • Build a trade post: Use ships to build a trade post and adjust the prices of cargo

A round ends when all players have finished their actions for the round. The game lasts five rounds, and at the end of the final round, scoring takes place:

  1. Completed order cards score corresponding to the investment level
  2. Influence from the trade posts that players have built
  3. Players also score for their arms level

The player with the highest total score wins.



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