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Cunning Folk

Cunning Folk On demand, Imported Games, All Products image
Out Of Stock
Cunning Folk

Rival witch covens have been warring for the souls of Ipswich's townsfolk for years, but it ends now. You’ve been tasked to search home by home to find the witches and end this feud.

Cunning Folk is a micro game of bluffing and deduction. You are townsfolk, investigating the houses of Ipswich for witches, good and evil. Look at a card and tell your friends which character you see to use its ability. Of course, you could lie. Your opponents might call you out, but everyone should tread carefully: Wrong once, and the town suspects you of witchcraft. Twice, and you are ostracized! Keep your wits about you and—if you lie, do it well.

₹ 399.00
Ex Tax: ₹ 399.00
WE CAN GET THIS GAME ON REQUEST
It is our aim to make many board games available to you at affordable prices.
Please use the "REQUEST THIS GAME" option and We will send you an email when the item is available for Ordering.
It will take anywhere between 1 to 3 months or more in case of Kickstarter games
Ages: 8+
NoOfPlayers: 2-4 Players
PlayTime: 15-15 Minutes
Playing Time : Under 30 Minutes
BGG Link: BGG Link
Game Categories: Bluffing | Card Game | Deduction | Print & Play
Game Mechanisms: Memory | Player Elimination | Push Your Luck | Secret Unit Deployment
Game Family: Crowdfunding: Kickstarter | Series: Pocket Games series (Kozak Games) | Series: Wallet Games (Button Shy)
Game Designer(s): Jay E. Treat, III
Game Artist(s): Sofia Muzychka | Fabrice Weiss
BGG Rank Overall: 9281
BGG Weight: 1
BGG Weight Filter: <2

Rival witch covens have been warring for the souls of Ipswich's townsfolk for years, but it ends now. You’ve been tasked to search home by home to find the witches and end this feud.

Cunning Folk is a micro game of bluffing and deduction. You are townsfolk, investigating the houses of Ipswich for witches, good and evil. Look at a card and tell your friends which character you see to use its ability. Of course, you could lie. Your opponents might call you out, but everyone should tread carefully: Wrong once, and the town suspects you of witchcraft. Twice, and you are ostracized! Keep your wits about you and—if you lie, do it well.

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