Crack the Code
Crack the Code is a limited communication, co-operative puzzle game in which players form a hacker team that tries to build a piece of code before they run out of moves and their program is terminated. Players can see the marbles in front of their teammates, but they cannot see the marbles in front of themselves. Using a series of action cards, they work together to rearrange the marbles to build a certain sequence before they run through the deck.
| Ages: | 14+ |
| NoOfPlayers: | 1-4 Players |
| PlayTime: | 30-0 Minutes |
| Playing Time : | Under 30 Minutes |
| BGG Link: | BGG Link |
| Game Categories: | Memory | Puzzle |
| Game Mechanisms: | Communication Limits | Cooperative Game | Memory | Solo / Solitaire Game |
| Game Designer(s): | Sarah Graybill | John Shulters |
| Game Artist(s): | William Bricker |
| BGG Rank Overall: | 15574 |
| BGG Weight: | 2 |
| BGG Weight Filter: | 2 to 3 |
Crack the Code is a limited communication, co-operative puzzle game in which players form a hacker team that tries to build a piece of code before they run out of moves and their program is terminated. Players can see the marbles in front of their teammates, but they cannot see the marbles in front of themselves. Using a series of action cards, they work together to rearrange the marbles to build a certain sequence before they run through the deck.
