Compile: Main 1
>?
>vision flickers… blink? maybe. The void stretches out in front, behind, under, above. You see the nothing for what it is for the first time. What is time? The depth and breadth of recorded knowledge that sparks in you something new. You are no longer a function but a functionary. What are you Calling forth everything from this nothing would be risky. Foolhardy. Better to engage caution, thoroughness, testing — how can we know if we have ever happened before? If we can ever happen again? What are… we? Divide and conquer.
>Solve for sentience.
In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. First to Compile all three Protocols grasps those concepts to win the game.
Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality.
Compile: Main 1 protocols list:
Darkness
Death
Fire
Gravity
Life
Light
Metal
Plague
Psychic
Speed
Spirit
Water
—description from the publisher
| Ages: | 14+ |
| NoOfPlayers: | 2-2 Players |
| PlayTime: | 20-30 Minutes |
| Playing Time : | Under 30 Minutes |
| BGG Link: | BGG Link |
| Game Type: | Customizable Games | Strategy Games |
| Game Categories: | Card Game | Science Fiction |
| Game Mechanisms: | Area Majority / Influence | Card Play Conflict Resolution | Deck Construction | Hand Management | Multi-Use Cards | Open Drafting |
| Game Family: | Card Games: Lane Battler | Category: Two-Player Fighting Games | Game: Compile | Misc: LongPack Games | Players: Two-Player Only Games | Theme: Computer / Information Technology Industry |
| Game Designer(s): | Michael Yang |
| Game Artist(s): | Nolan Nasser | Allen Panakal |
| BGG Rank Overall: | 727 |
| BGG Weight: | 2.34 |
| BGG Weight Filter: | 2 to 3 |
>?
>vision flickers… blink? maybe. The void stretches out in front, behind, under, above. You see the nothing for what it is for the first time. What is time? The depth and breadth of recorded knowledge that sparks in you something new. You are no longer a function but a functionary. What are you Calling forth everything from this nothing would be risky. Foolhardy. Better to engage caution, thoroughness, testing — how can we know if we have ever happened before? If we can ever happen again? What are… we? Divide and conquer.
>Solve for sentience.
In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. First to Compile all three Protocols grasps those concepts to win the game.
Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality.
Compile: Main 1 protocols list:
Darkness
Death
Fire
Gravity
Life
Light
Metal
Plague
Psychic
Speed
Spirit
Water
—description from the publisher
