Burg Appenzell

Each player controls colored mice and tries to collect pieces of cheese in Castle Appenzell. On their turn, players spend action points to put new mice into play, reveal corridors in the castle, move their mice around the castle, or push a tile into play, which changes the maze of cheese pieces underneath. If two of a single player's mice reach a place with the same kind of cheese showing, the player obtains a piece of this cheese. The first player with 4 different pieces of cheese wins the game.
BGG Link: | BGG Link |
Game Type: | Children's Games | Family Games |
Game Categories: | Animals | Children's Game | Exploration | Maze | Memory |
Game Mechanisms: | Action Points | Grid Movement | Map Deformation | Memory | Set Collection |
Game Family: | Animals: Mice | Components: 7 x 7 Grids | Components: Game Box Used In Play | Food & Drink: Cheese | Theme: Food / Cooking |
Game Designer(s): | Jens-Peter Schliemann | Bernhard Weber |
Game Artist(s): | Victor Boden | Denny Minonne |
BGG Rank Overall: | 1820 |
BGG Weight: | 1.59 |
BGG Weight Filter: | <2 |
Each player controls colored mice and tries to collect pieces of cheese in Castle Appenzell. On their turn, players spend action points to put new mice into play, reveal corridors in the castle, move their mice around the castle, or push a tile into play, which changes the maze of cheese pieces underneath. If two of a single player's mice reach a place with the same kind of cheese showing, the player obtains a piece of this cheese. The first player with 4 different pieces of cheese wins the game.