Big Boss
Big Boss is a game of founding companies, expanding existing companies, taking over smaller companies and share buying. The game is explicitly based on the Sid Sackson classic Acquire and shares many similarities to that game though mergers are not as prevalent or crucial in Big Boss. The main differences between the two games include the three dimensional aspect of Big Boss, and the existence of a strong monetary incentive to expand companies that you do not control.
| Ages: | 10+ |
| NoOfPlayers: | 2-6 Players |
| PlayTime: | 90-90 Minutes |
| Playing Time : | Upto 2 Hours |
| BGG Link: | BGG Link |
| Game Type: | Strategy Games |
| Game Categories: | Economic | Industry / Manufacturing | Territory Building |
| Game Mechanisms: | Commodity Speculation | Hand Management | Investment | Market | Stock Holding | Tile Placement |
| Game Family: | Components: 3-Dimensional (3D) |
| Game Designer(s): | Wolfgang Kramer |
| Game Artist(s): | Migy Blanco | Wolfgang Kramer | Franz Vohwinkel |
| BGG Rank Overall: | 2883 |
| BGG Weight: | 2.36 |
| BGG Weight Filter: | 2 to 3 |
Big Boss is a game of founding companies, expanding existing companies, taking over smaller companies and share buying. The game is explicitly based on the Sid Sackson classic Acquire and shares many similarities to that game though mergers are not as prevalent or crucial in Big Boss. The main differences between the two games include the three dimensional aspect of Big Boss, and the existence of a strong monetary incentive to expand companies that you do not control.
