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Arrakis: Dawn of the Fremen

Arrakis: Dawn of the Fremen On demand, Imported Games, All Products image
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Arrakis: Dawn of the Fremen

Arrakis: Dawn of the Fremen is a brutal, cutthroat game about tribal control of Arrakis, more than a hundred generations before the Atreides come to Arrakis.

In the game, you control a tribe of Fremen warriors who are struggling to gather the scarce resources of Arrakis, develop the weapons and sietches you need to survive, and harness the power of sandworms for battle. Gameplay is split into three sections:

  1. Harj — the final part of the game set-up in which players jockey for position
  2. Initiation Cycle — the first cycle of the game, with a few restrictions to ease into gameplay
  3. Cycles — each cycle is split into several phases, with cycles continuing until the game is won

You can conquer Arrakis two ways, by controlling the winning number of sietches at the end of the action phase or by unanimous decision of the council when all players agree that you cannot be prevented from winning...

—description from the publisher

₹ 3,500.00
Ex Tax: ₹ 3,500.00
WE CAN GET THIS GAME ON REQUEST
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Please use the "REQUEST THIS GAME" option and We will send you an email when the item is available for Ordering.
It will take anywhere between 1 to 3 months or more in case of Kickstarter games
Ages: 14+
NoOfPlayers: 2-4 Players
PlayTime: 60-90 Minutes
Playing Time : Upto 2 Hours
BGG Link: BGG Link
Game Categories: Novel-based | Science Fiction
Game Mechanisms: Area Majority / Influence
Game Family: Books: Dune
Game Designer(s): Bill Eberle | Jack Kittredge | Peter Olotka | Greg Olotka | Jack Reda
Game Artist(s): Gaspar Gombos | Janos Gardos | Peter Lerner | Mark Molnar | Zsolt "Mike" Szabados
BGG Weight Filter: <2

Arrakis: Dawn of the Fremen is a brutal, cutthroat game about tribal control of Arrakis, more than a hundred generations before the Atreides come to Arrakis.

In the game, you control a tribe of Fremen warriors who are struggling to gather the scarce resources of Arrakis, develop the weapons and sietches you need to survive, and harness the power of sandworms for battle. Gameplay is split into three sections:

  1. Harj — the final part of the game set-up in which players jockey for position
  2. Initiation Cycle — the first cycle of the game, with a few restrictions to ease into gameplay
  3. Cycles — each cycle is split into several phases, with cycles continuing until the game is won

You can conquer Arrakis two ways, by controlling the winning number of sietches at the end of the action phase or by unanimous decision of the council when all players agree that you cannot be prevented from winning...

—description from the publisher

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