5-Minute Dungeon
5-Minute Dungeon is a chaotic, co-operative, real-time card game in which players have only five minutes to escape the randomized dungeon. Communication and teamwork are critical to survival because there's no time to form a carefully considered plan — and no predicting what dangers lie ahead.
In more detail, players assume the role of one of ten heroes, each with special cards and abilities. Once the five-minute timer starts, the race is on to defeat all the monsters inside the dungeon. In order to defeat a monster, players must match symbols from their hand with ones on the monster's card. At the end of each dungeon is a powerful dungeon boss — and after the first boss is defeated, the campaign continues to the second boss. Each boss, and each randomized dungeon, gets harder until players reach the fifth and final boss.
| Ages: | 8+ |
| NoOfPlayers: | 2-5 Players |
| PlayTime: | 5-30 Minutes |
| Playing Time : | Under 30 Minutes |
| BGG Link: | BGG Link |
| Game Type: | Family Games |
| Game Categories: | Card Game | Fantasy | Fighting | Real-time |
| Game Mechanisms: | Cooperative Game | Elapsed Real Time Ending | Hand Management | Move Through Deck | Real-Time | Variable Player Powers |
| Game Family: | Crowdfunding: Kickstarter | Series: 5-Minute (Connor Reid) |
| Game Designer(s): | Connor Reid |
| Game Artist(s): | Alex Diochon |
| BGG Rank Overall: | 848 |
| BGG Weight: | 1.11 |
| BGG Weight Filter: | < | 2 |
5-Minute Dungeon is a chaotic, co-operative, real-time card game in which players have only five minutes to escape the randomized dungeon. Communication and teamwork are critical to survival because there's no time to form a carefully considered plan — and no predicting what dangers lie ahead.
In more detail, players assume the role of one of ten heroes, each with special cards and abilities. Once the five-minute timer starts, the race is on to defeat all the monsters inside the dungeon. In order to defeat a monster, players must match symbols from their hand with ones on the monster's card. At the end of each dungeon is a powerful dungeon boss — and after the first boss is defeated, the campaign continues to the second boss. Each boss, and each randomized dungeon, gets harder until players reach the fifth and final boss.
