Through the Desert: Bazaar
Four modular expansions tweak the classic gameplay of Through The Desert with fun twists without diluting the elegant nature of the gameplay. Add one for a slight change, or bring out all four for experienced players looking for a challenge!
Rival Nomads:
Based on a deck of Nomad cards, players will embark on a mysterious journey as they reveal specific and intriguing scoring conditions that challenge them to adapt their strategies quickly.
Djinns:
Visiting oases awakens mischievous djinns, who use their magic to make crossing the desert more difficult.
Special Watering Holes:
Take a camel piece so you can place an extra piece. In a game where the turns are so tight, this extra pace is crucial! Trading is a way of life in the desert. Buying a commercial good is worthless, but finding someone to trade with while having a pair? That's ten points!
Bazaars:
Form valuable trade routes from desert bazaars to distant villages.
| Ages: | 10+ |
| NoOfPlayers: | 2-5 Players |
| PlayTime: | 45-45 Minutes |
| Playing Time : | Upto 1 Hour |
| BGG Link: | BGG Link |
| Game Categories: | Expansion for Base-game | Abstract Strategy | Animals | Arabian |
| Game Mechanisms: | Chaining | Connections | Enclosure | Hexagon Grid | Hidden Victory Points | Market |
| Game Family: | Crowdfunding: Kickstarter |
| Game Designer(s): | Reiner Knizia |
| Game Artist(s): | Hien Le | Daniel Profiri |
| BGG Weight: | 2.4 |
| BGG Weight Filter: | 2 to 3 |
Four modular expansions tweak the classic gameplay of Through The Desert with fun twists without diluting the elegant nature of the gameplay. Add one for a slight change, or bring out all four for experienced players looking for a challenge!
Rival Nomads:
Based on a deck of Nomad cards, players will embark on a mysterious journey as they reveal specific and intriguing scoring conditions that challenge them to adapt their strategies quickly.
Djinns:
Visiting oases awakens mischievous djinns, who use their magic to make crossing the desert more difficult.
Special Watering Holes:
Take a camel piece so you can place an extra piece. In a game where the turns are so tight, this extra pace is crucial! Trading is a way of life in the desert. Buying a commercial good is worthless, but finding someone to trade with while having a pair? That's ten points!
Bazaars:
Form valuable trade routes from desert bazaars to distant villages.
