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Lusitania

Lusitania On demand, Imported Games, All Products image
Out Of Stock
Lusitania

STORY

Alarms ring in Rome, the Empire’s great army has lost another battle in Lusitania. The emperor Julius Caesar asks his four best generals to recruit and equip soldiers: legionaries, doctors, gunners and barbaric mercenaries to face the people who heroically resist in Lusitania. The emperor promises the greatest riches to those who join his cause.

There is, in the most remote part of Iberia, a people that is not governed nor does it let itself be governed. Alea jacta est.

AIM

In this game, you take on the role of a Roman general whom the emperor, Julius Caesar, has ordered to recruit and equip an army of soldiers: legionaries, barbaric mercenaries, doctors and gunners.
The game is won by the player who recruits an army whose score is of twenty or more victory points.

END OF THE GAME

A game immediately ends when:
1. The first player recruits an army whose score is of twenty or more victory points.
2. The musician card appears on the training field, having been turned from the draw pile or played by a player who trades the musician card (which they are holding) for a card that is on the training field. In this situation the game is won by the player who, at that time, has the highest number of victory points. In the event of a tie, the game is won by the tied player who has recruited less barbaric mercenaries. If the tie remains, the game is won by the player whose turn is last (farthest from the commander card).

₹ 1,000.00
Ex Tax: ₹ 1,000.00
WE CAN GET THIS GAME ON REQUEST
It is our aim to make many board games available to you at affordable prices.
Please use the "REQUEST THIS GAME" option and We will send you an email when the item is available for Ordering.
It will take anywhere between 1 to 3 months or more in case of Kickstarter games
Ages: 8+
NoOfPlayers: 2-4 Players
PlayTime: 10-20 Minutes
Playing Time : Under 30 Minutes
BGG Link: BGG Link
Game Type: Children's Games | Family Games
Game Categories: Ancient | Card Game | Civilization
Game Mechanisms: Hand Management | Open Drafting | Set Collection
Game Family: Country: Portugal
Game Designer(s): João Quintela Martins
Game Artist(s): Olivier Fagnère
BGG Rank Overall: 8154
BGG Weight: 1.33
BGG Weight Filter: <2

STORY

Alarms ring in Rome, the Empire’s great army has lost another battle in Lusitania. The emperor Julius Caesar asks his four best generals to recruit and equip soldiers: legionaries, doctors, gunners and barbaric mercenaries to face the people who heroically resist in Lusitania. The emperor promises the greatest riches to those who join his cause.

There is, in the most remote part of Iberia, a people that is not governed nor does it let itself be governed. Alea jacta est.

AIM

In this game, you take on the role of a Roman general whom the emperor, Julius Caesar, has ordered to recruit and equip an army of soldiers: legionaries, barbaric mercenaries, doctors and gunners.
The game is won by the player who recruits an army whose score is of twenty or more victory points.

END OF THE GAME

A game immediately ends when:
1. The first player recruits an army whose score is of twenty or more victory points.
2. The musician card appears on the training field, having been turned from the draw pile or played by a player who trades the musician card (which they are holding) for a card that is on the training field. In this situation the game is won by the player who, at that time, has the highest number of victory points. In the event of a tie, the game is won by the tied player who has recruited less barbaric mercenaries. If the tie remains, the game is won by the player whose turn is last (farthest from the commander card).

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