Hippo
In Hippo, a player wants to get rid of all their buoy chips by placing them strategically in Mr. Hippo's swimming pool. The swimming lanes are numbered from 1 to 12, and lane number 7 is Mr. Hippo's little basin.
The players roll three dice and decide to use their value separately or add them up. Whoever rolls and uses a 7 gets to play again. Chips can be kicked out of the pool again if one lane is full and a player plays there again.
| Ages: | 6+ |
| NoOfPlayers: | 2-4 Players |
| PlayTime: | 15-20 Minutes |
| Playing Time : | Under 30 Minutes |
| BGG Link: | BGG Link |
| Game Type: | Family Games |
| Game Categories: | Animals | Sports |
| Game Mechanisms: | Dice Rolling | Modular Board |
| Game Family: | Animals: Hippopotamuses | Series: Pocket Games (Helvetiq) |
| Game Designer(s): | Martin Nedergaard Andersen |
| Game Artist(s): | Sarah Bourquin |
| BGG Rank Overall: | 9819 |
| BGG Weight: | 1 |
| BGG Weight Filter: | <2 |
In Hippo, a player wants to get rid of all their buoy chips by placing them strategically in Mr. Hippo's swimming pool. The swimming lanes are numbered from 1 to 12, and lane number 7 is Mr. Hippo's little basin.
The players roll three dice and decide to use their value separately or add them up. Whoever rolls and uses a 7 gets to play again. Chips can be kicked out of the pool again if one lane is full and a player plays there again.
