Arkham Horror (Third Edition): Dead of Night
Kate Winthrop pulled the collar of her long coat tight against her neck to ward o the creeping chill of a damp autumn night. With a squeal of tires, a long black car raced by, pursued closely by a police wagon. Kate pressed herself up against the iron railing of the bridge over the Miskatonic to keep clear of the chaos.
She’d read in the papers about the recent upsurge in violent crime and felt the increasing tension all around the city. As the nights grew longer, she noticed a deeper darkness lurking in the shadows around Arkham, and the instruments in her research lab at the university were responding to some influence that she couldn’t observe.
Something was coming.
Step into a world of horror with Dead of Night, a new expansion for Arkham Horror Third Edition!
In Dead of Night, investigators explore the facets of Arkham best left unseen in the light of day. Organized crime builds a strong foothold in the city, secret cults labor for a dark master, an alien moon hangs overhead, and unknowable horrors stalk the night. This expansion includes two all-new scenarios, new encounters for every location in Arkham, new monsters and anomalies, and four new investigators to face these fresh horrors, armed with new spells, items and allies.
—description from the publisher
| Ages: | 14+ |
| NoOfPlayers: | 1-6 Players |
| PlayTime: | 120-180 Minutes |
| Playing Time : | Above 2 Hours |
| BGG Link: | BGG Link |
| Game Type: | Thematic Games |
| Game Categories: | Expansion for Base-game | Adventure | Fighting | Horror | Novel-based |
| Game Mechanisms: | Cooperative Game | Dice Rolling | Modular Board | Variable Player Powers |
| Game Family: | Game: Arkham Horror | Game: Arkham Horror (Third Edition) | Series: Arkham Horror Files (Fantasy Flight Games) | Theme: Cthulhu Mythos |
| Game Designer(s): | Daniel Clark (I) | Philip D. Henry |
| Game Artist(s): | Anders Finér |
| BGG Weight: | 3.4 |
| BGG Weight Filter: | 3 to 4 |
Kate Winthrop pulled the collar of her long coat tight against her neck to ward o the creeping chill of a damp autumn night. With a squeal of tires, a long black car raced by, pursued closely by a police wagon. Kate pressed herself up against the iron railing of the bridge over the Miskatonic to keep clear of the chaos.
She’d read in the papers about the recent upsurge in violent crime and felt the increasing tension all around the city. As the nights grew longer, she noticed a deeper darkness lurking in the shadows around Arkham, and the instruments in her research lab at the university were responding to some influence that she couldn’t observe.
Something was coming.
Step into a world of horror with Dead of Night, a new expansion for Arkham Horror Third Edition!
In Dead of Night, investigators explore the facets of Arkham best left unseen in the light of day. Organized crime builds a strong foothold in the city, secret cults labor for a dark master, an alien moon hangs overhead, and unknowable horrors stalk the night. This expansion includes two all-new scenarios, new encounters for every location in Arkham, new monsters and anomalies, and four new investigators to face these fresh horrors, armed with new spells, items and allies.
—description from the publisher
